|
These books explore the impact of digital technologies on higher education. Some of the following books focus on the educational opportunities made possible by online learning and new digital technologies (educational technology). Other works in this collection touch on the disruptive impact these technologies are having on higher education traditions and practices. |
ChatGPT in Higher Education: Artificial Intelligence and its Pedagogical Value
by
Rob Rose
Game On! Gamification, Gameful Design, and the Rise of the Gamer Educator
by
Kevin Bell
Learning Online: The Student Experience
by
George Veletsianos
Postsecondary Play: The Role of Games and Social Media in Higher Education
by
William G. Tierney (Editor); Zoë B. Corwin (Editor); Tracy Fullerton (Editor); Gisele Ragusa (Editor)
Sage on the Screen: Education, Media, and How We Learn
by
Bill Ferster